1 | // Copyright 2013 The Flutter Authors. All rights reserved. |
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2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | |
5 | #pragma once |
6 | |
7 | #include <memory> |
8 | |
9 | #include "flutter/fml/macros.h" |
10 | #include "impeller/entity/contents/content_context.h" |
11 | #include "impeller/renderer/context.h" |
12 | #include "impeller/renderer/render_target.h" |
13 | |
14 | namespace impeller { |
15 | |
16 | struct Picture; |
17 | class RenderPass; |
18 | |
19 | class AiksContext { |
20 | public: |
21 | AiksContext(std::shared_ptr<Context> context); |
22 | |
23 | ~AiksContext(); |
24 | |
25 | bool IsValid() const; |
26 | |
27 | std::shared_ptr<Context> GetContext() const; |
28 | |
29 | ContentContext& GetContentContext() const; |
30 | |
31 | bool Render(const Picture& picture, RenderTarget& render_target); |
32 | |
33 | private: |
34 | std::shared_ptr<Context> context_; |
35 | std::unique_ptr<ContentContext> content_context_; |
36 | bool is_valid_ = false; |
37 | |
38 | FML_DISALLOW_COPY_AND_ASSIGN(AiksContext); |
39 | }; |
40 | |
41 | } // namespace impeller |
42 |